MATSUKO and Telefonica announce the launch of a holographic conferencing spatial computing experience co-developed with NVIDIA. This will allow creators to seamlessly connect and collaborate in real-time as holograms. With just a smartphone camera, people can join holographic meetings as their 3D real-life selves and share their 3D creations, allowing them to enjoy a new and immersive way of communicating.
Spatial computing will take over in 2024. MATSUKO and Telefonica have made great strides in allowing everyone to enjoy realistic immersion during his 3D meetings. MATSUKO, which holds a patent for single-camera holographic communications, has also announced a product for Apple Vision Pro users, available for pre-order now.
The experience, which will be demonstrated at Mobile World Congress 2024 in Barcelona, will allow users to generate their own holograms using only their smartphone’s camera and create high-resolution 3D objects and scenes using 5G and edge technologies. You will be able to stream.
This technology leverages the NVIDIA Maxine AI developer platform to create realistic eye contact and facial expressions for greater realism and immersion. Users will be able to holographically interact with their colleagues and their 3D projects as if they were in the same physical space, without delays, misunderstandings, or 2D limitations.
Holographic meetings are the future of communication and creation. MATSUKO and Telefonica would like to invite you to experience it as soon as possible.
Matsuco CEO Maria Virushkova
We’re so happy to see users marvel at the sense of realism, eye contact, and full range of emotions they discover with holographic presence. He is also proud to share that he has achieved this in collaboration with Telefonica, a leader in the telecommunications industry, and NVIDIA, one of the world’s top technology companies.
David Moro, Head of Telefonica Service Platform and Voice Core Network
Our 5G and edge technologies enable new levels of connectivity and performance for holographic meetings, changing the way creators communicate and collaborate.
Chris Penrose, Global Head of Communications Business Development, NVIDIA
Holographic meetings represent the future of collaborative experiences. By leveraging the NVIDIA Maxine developer platform, MATSUKO’s new spatial computing experience helps users maintain eye contact and see accurate facial expressions. Both of these are essential for effective communication and emotional connection.